A Scale Tale
Controls
Action | Key (Keyboard) | Controller |
---|---|---|
Move Left |
A | L Joystick L |
Move Right |
D | L Joystick R |
Fly Up |
W (hold) |
L Joystick Up |
Drop Down |
S | L Joystick Down |
Breath Fire (Lose weight) |
Space | X |
To navigate the caves, you must carefully control your size and weight. Cook and eat bats to bulk up and breathe fire to lose mass.
Move through the openings in the cave walls to advance, collecting as many golden scales as you can along the way.
Known issues:
If you get stuck in any level geometry, you can usually escape by losing mass.
Game developed by:
Chris R. (Code)
Daniel H. (Sprites & Title Screen)
Daniel M. (Code)
John H. (Music, Sound Effects & Code)
Squaff (Backgrounds & Props)
Status | Prototype |
Platforms | HTML5 |
Author | Scale Tale |
Genre | Puzzle |
Made with | Godot |
Tags | Game Maker's Toolkit Jam |
Average session | A few seconds |
Inputs | Keyboard, Gamepad (any) |